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1. Sunbumping - in EVE General Discussion [original thread]
Goatman NotMyFault wrote: Conclusions is; the speed you have when "hitting" the sun, is key on how far you get bumped. I tried it With a frig fitted With a 50MN digital rocketbooster, giving me a speed about 8k ms... bumping me almost 3mill km...
- by Starbuilder Stasarik - at 2016.02.28 15:42:32
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2. Project Discovery is now active on Singularity - in Test Server Feedback [original thread]
Having other options highlighted after Submitting on the tutorial is a bit confusing. Examples: http://puu.sh/mFNTg/39df5f351c.jpg and http://puu.sh/mFMRG/e8f3a722ec.jpg. Is there a reason for that, or is that a bug?
- by Starbuilder Stasarik - at 2016.01.22 22:23:00
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3. Sticky:Dev blog: Project Discovery needs You! - in EVE Information Portal [original thread]
A number of the Tutorial samples I've been provided with don't seem to make any sense whatsoever. Case in point: http://puu.sh/mFMRG/e8f3a722ec.jpg
The green blobs are clearly in the nucleus, but not in the nucleoli, but it's marked as being...
- by Starbuilder Stasarik - at 2016.01.22 22:10:18
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4. TiDi - in EVE General Discussion [original thread]
Just a little note about the whole "just update to multithread / not easy but still doable" bit... I'm a software developer who works in the banking industry in the States. I've done updates on legacy systems, I've done total rewrites, I've done ...
- by Starbuilder Stasarik - at 2016.01.03 04:26:52
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5. Add a small amount of Mexallon to Omber to make it more competitive. - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: The reason omber is of such low value is because so many folks mine it. Omber isn't the problem. Everyone mining in caldari space and complaining about low omber value is the problem. I'm both a problem solver and a lee...
- by Starbuilder Stasarik - at 2015.09.05 13:24:56
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6. Add a small amount of Mexallon to Omber to make it more competitive. - in Player Features and Ideas Discussion [original thread]
Omber is the worst ore to mine in the game by a long shot. It has 85 units of Tritanium, 34 units of Pyerite, and 85 units of Isogen, and at current mineral value, it's worth about 175 ISK-per-m3, which is significantly behind the second-lowest or...
- by Starbuilder Stasarik - at 2015.09.02 00:58:59
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7. Attacking Planet Colonies - in Player Features and Ideas Discussion [original thread]
afkalt wrote: If you lose the poco (and can't get it back) you may as well have lost the ~10m the colony cost anyway. This is 100% handled by poco mechanics. If you're on an offensive, though, it would be an additional mechanic to have to br...
- by Starbuilder Stasarik - at 2015.08.21 11:36:48
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8. Quick Reprocessing Math Check? - in Science and Industry [original thread]
Just a small note that the implants aren't taken into account on the estimated return, but it's just a visual bug. They ARE taken into account when actually reprocessing.
- by Starbuilder Stasarik - at 2015.08.21 11:18:41
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9. Sticky:Devsite Blog: Chat Channel Information Now Available in XML API - in EVE Technology Lab [original thread]
Chat channels are a simple way to have all your chars available in one place, including useful links and similar, that can't be detected. As long as it's only the channels that you're a mod or owner of, it's less of a concern, but considering eve...
- by Starbuilder Stasarik - at 2015.08.07 15:48:54
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10. Citadel Question - W-Space rules - in Wormholes [original thread]
Adriana Nolen wrote: Citadels will end up being a **** up of epic proportions. Instead of reworking the existing code, adding new features & greatly improving the UI, all we will end up with is a bastardization of a decent idea poorly imple...
- by Starbuilder Stasarik - at 2015.08.05 23:26:22
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